GDG Coding Jams
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Track 08

Character Chat

Define one character → chat with them.

✅ Drop-in friendly2-hour jamShips in 45 min
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The demo

What it looks like when it’s working

In the room · 45 minutes

What you’ll build

Define one character (name + 1-paragraph personality + 1 thing they'd never say). Chat with them — up to 5 messages back and forth. No persistent memory across sessions.

The moment it clicks

I made this person and I'm talking to them.

Things to think about

While you build

  • One paragraph of personality + one thing they'd never say. That's the whole spec. Adding more makes the character generic, not deeper.
  • The 'never say' rule is the secret weapon — constraints create authenticity. Without it, every character sounds the same.
  • Five messages is a feature, not a limit. It forces you to test the persona itself, not the chat scrollback.
  • Run YOUR Spec Talk on YOUR character. No menu, no demo to copy — this is the open canvas. The Spec Talk works on anything you bring to it.
The 2-hour Jam rhythm

How the night flows

Every Coding Jam follows the same five-phase shape. Talking is short, building is long.

  1. 0:00 – 0:05
    Intro

    Welcome, name tags, snacks within reach. The facilitator sets the tone: low pressure, high creativity, ship something messy.

  2. 0:05 – 0:15
    The Demo

    Facilitator demos the polished version of tonight's project. Live or pre-recorded. The message: this is what's possible.

  3. 0:15 – 0:25
    Spec Talk

    Walk the 5 questions on the projector. The output is a one-page PRD that Antigravity will turn into UI + engineering docs.

  4. 0:25 – 1:30
    Build (codelab)

    Participants run the codelab. Antigravity writes the code; they direct it. Six phases inside this hour: Setup → Plan → Review → Build → API → Verify. Fix the doc, not the code.

  5. 1:30 – 2:00
    Sharing

    Three volunteer screen-shares. Celebrate the messy, brilliant, half-finished prototypes. Quick wrap-up. Tease the next jam.

Polished version pulls in

Where to take it after the jam

The 45-minute build is the win in the room. These are the ideas you can pull in over the next week — your homework isn’t homework, it’s the polished version.

  • Persistent memory across sessions
  • Character avatars and voices
  • Multi-character world
  • Reverse mode (you play the character)
  • In-character safety guardrails
  • Themed visual packs (anime, sci-fi, noir)
If you get stuck

Open one of these in the starter — safety nets, not requirements.

  • context/character-system-prompts.md
  • context/character-guardrails.md
From the community

Builds shipped from this track

All builds from this track →
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Track 08GDG NYC
Aurora
Y
Yasmine Hassan

I made up Aurora and an hour later I caught myself wondering what she'd think of my actual day. I closed the tab. Then I opened it again.

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